Mayan Madness achieves first beta milestone
After a very successful alpha test, our second game, Mayan Madness, has achieved beta status. We're hoping to see a release within the next couple of weeks.
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After a very successful alpha test, our second game, Mayan Madness, has achieved beta status. We're hoping to see a release within the next couple of weeks.
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After a long development cycle, Armor Raiders has finally been submitted to the app store. Apple still claims that the majority of apps are reviewed in 2 weeks. We'll see how well that holds true.
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The first release candidate build of Armor Raiders has been provided to beta testers. Here's hoping that the number of release candidates are few!
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Our third app is rapidly approaching completion and is in early alpha testing. So far, almost all of the alpha testers (myself included) can't stop playing it. If we can find another couple million people to share in that problem, we'd be set! :)
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Our first iPhone app was a lot more ambitious than anticipated (also a lot cooler). Now that it's in final testing, we've decided that our next iPhone application will be a small, free one to use as a proving ground for a few ideas. It is tentatively...
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Tomorrow marks the beginning of Whizzo's first full-time employee (me). Although it's going to be a lot of work, I'm excited to have the opportunity to really get things rolling and push out some of the product ideas that have, until now, only languished...
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I found this blog entry that details how to get Weblogic 10.3 installed on OS X. I don't know if something has changed with Snow Leopard, but I found that a few things didn't work correctly.
Below are the modified steps I took to get it installed...
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